A downloadable game for Windows

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Master Edition

  • The Master Edition is only available on itch.io
  • Includes all updates and any future DLC
  • Play now and provide feedback to shape the future of the game
  • If you choose, your name will be listed in the credits as "Master of the Dungeon"


Game Play Summary

The Crafter’s Defense is an action-defense game, combining elements of both tower defense and action games. The player takes on the role of a dungeon core, a human reincarnated as a sentient dungeon, and must defend against waves of invaders. In place of towers, players place traps and dungeon monsters which can be placed directly on the invasion path and attacked by invaders. Each dungeon monster also has the ability to be directly controlled by the player, adding action elements to a traditionally passive portion of the gameplay loop. But be careful, your monsters can be slain. Between waves, the player can customize the layout of their dungeon, thus altering the invasion path. A “Core Level” tracks your progress through the game unlocking more traps and dungeon monsters as you advance.

The Story

While most dungeons want bloodshed and to grow their domain, Sandra has a simpler agenda: to craft objects. In her human life, Sandra studied all manner of crafting disciplines from leather working to magical enchantments. However, due to a disfigurement of her hands, she was unable to personally craft any items. Now that she has been reborn as a dungeon core, she has a chance to ply her vast knowledge of crafting. That is, if she can protect herself from an onslaught of invaders who want nothing more than to loot her treasures and destroy her very essence.


Purchase

Buy Now$14.95 USD or more

In order to download this game you must purchase it at or above the minimum price of $14.95 USD. You will get access to the following files:

V1.1.2.zip

Development log

Comments

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Deleted 322 days ago

Thank you for the feedback. Was there a specific difficulty mode you were playing? Was it too hard due to your monsters being defeated or not being able to create enough traps and monsters?